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Under standard Win32 C programming they are probably stored in the DLL's "user32.dll", "gdi.dll" and "gdi32.dll" which most, if not all, Windows programs link with.
However, to draw widgets (buttons, scroll bars, etc) you make calls to CreateWindow();
Under MFC its different since each widget is wrapped up in classes with names like CScrollBar, etc.
You can also create widgets on a dialog window using a resource editor and then make a call to ShowWindow();
More advanced widgets (technically they are called "controls" on Windows) are also in "comctrl32.dll" (common controls)
Hope that helped.
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