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Old 12-16-2003, 08:01 AM   #2 (permalink)
sde
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i think c/c++ is probably the best core languages to know. then you can go the directx or opengl route.

i've done a little work with directx, but not much. it's pretty intense.

microsoft came out with managed directx which you can program in .NET, but for high-end games, you'll probably want to stick with a lower level programming language.

i wish we had some game programmers here to shed a little light on the subject.
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