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What to use for Programming a gaming engine?
I was wondering what they best client (Microsoft, Borland, Bloodshed, etc.) w/ plug-ins to use for programming a gaming engine in C/C++? What are some good books that I can rent/buy to help me do this. I know how the basic of C/C++ but am looking to expand into making some "Do for fun" projects w/ some basic games and stuff (probably using DirectX and 3D characters).
Also what is a good 3D modeler that will work with making a gaming engine (like Moray/POV-Ray, 3D Studio Max, Lightwave, Bryce, etc.)?
Sorry that I might seem un-enlighten or dumb. Or that I shouldn't be trying to do this if I have to ask this much, but I usually just teach myself and avoid schooling...so I gotta ask somewhere.
Thank you all for you help, in advance! I hope everyone have a Merry Holidays! :-)
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