Quote:
|
Originally Posted by teknomage1
That's a circular argument, some of them use maya or houdini, and some use proprietary applications, but in any case they also use linux features such as shells and environment features to track where in the production their work goes. Plus they have to manage their personal files and send email and write general office type stuff. If they couldn't use maya you'd say it's too hard to use because their programs don't exist on linux. I think the only difference here is that most people grew up on Windows. If we can get artist up to speed on linux in less than a day, there's no way it's too unfriendly.
|
I'd rather avoid turning this thread offtopic further, however, you don't seem to understand that they aren't INSTALLING applications or MANTAINING the systems: the IT department is.
Remember as well that most of those apps are made to be like the Windows variants (mail and ESPECIALLY office). I'm not saying that Linux is so hard to use that only the tech saavy can use it, but it is not in any way close to the useability of Windows or Mac OS. The IT guy says: "click here and it opens your mail program" "ok" "click here and it opens Maya/Houdini/3DSM/SoftImage/whatever" "ok" "click here and you can write spreadsheets or make word files" "ok". That's the extent of it. If something breaks, you're SOL unless you have a *nix saavy type. Want to configure something? Gotta head to the console most of the time (thanks to KDE, this isnt the case as much anymore, however).
You can say "Linux is easy to use" all you want, but not even the guys writing the GUI's or distributions for Linux agree with you (in other words take your head out your...well you know) -- that's why they're constantly changing, fixing, and bettering their systems for robustness and ease of use. Otherwise, they coulda stopped at KDE 2 (or gnome 2.0 or whatever) and everyone would still be using "./configure;make;make install clean;" instead of RPM's, portage, YUM, and other software managers.