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Old 02-21-2006, 12:06 PM   #10 (permalink)
kyoryu
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Join Date: Apr 2003
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Quote:
Originally Posted by redhead
Yes, you can develop everything on the platform of your desire, just as long as you keep within the ANSI/ISO standards, the tweaking to another platform isn't a problem, it will most likely be somethign like location of standard includes, where there might be a naming problem or directory restriction..
With regards to the Visual Studio setup, I have no preferences, since I've never worked with that IDE.
Code written in VS should compile fine under Linux, unless you use Microsoftisms. The directories that the includes are under shouldn't matter, since that's handled by the compiler/build environment.

I've written TONS of code using various versions of VS that have been ultimately deployed in a linux environment. As in, pretty much everything I've written for the last 4 and a half years.

If you want to use a different IDE to try something out, or so you can use the same project setup (if you're using, say, eclipse) cross-platform, there's nothing wrong with that. There's also nothing preventing you from writing cross-platform code in VS.

EDIT: If you specify the directory for the includes inside your source file, of course, all bets are off. But that's a really horrible idea anyway, so just don't do that
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