Quote:
|
Originally Posted by redhead Yes, you can develop everything on the platform of your desire, just as long as you keep within the ANSI/ISO standards, the tweaking to another platform isn't a problem, it will most likely be somethign like location of standard includes, where there might be a naming problem or directory restriction..
With regards to the Visual Studio setup, I have no preferences, since I've never worked with that IDE. |
Code written in VS should compile fine under Linux, unless you use Microsoftisms. The directories that the includes are under shouldn't matter, since that's handled by the compiler/build environment.
I've written TONS of code using various versions of VS that have been ultimately deployed in a linux environment. As in, pretty much everything I've written for the last 4 and a half years.
If you want to use a different IDE to try something out, or so you can use the same project setup (if you're using, say, eclipse) cross-platform, there's nothing wrong with that. There's also nothing preventing you from writing cross-platform code in VS.
EDIT: If you specify the directory for the includes inside your source file, of course, all bets are off. But that's a really horrible idea anyway, so just don't do that
