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Old 02-09-2005, 10:01 PM   #2 (permalink)
Rotkiv
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Location: Silicon Valley, CA
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first what you should do is learn standard c++; syntax, standard functions and stuff, and then, you can go and look up openGL (open Graphics Library), openAL (open Audio Library), and DirectX (consists of direct3d, direct Input, and direct sound/audio whatever). those will alow you to do the stuff you want, but they'll be worthless without understanding standard c++ fairly well.
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