Well, I only want to play with VGA which is a pretty simple and open standard. The real question was/is if i can do that same type things i did in dos (change video modes, write to video addresses that corespond to coodinates on the screen, and play with buffers) on a linux machine.
From the lack of online materials on this for linux as compared to DOS graphics programming tutorials, I am thinking its a dead end approach. So maybe I should be looking for a unbloated (fast would be nice) graphics package for X.
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