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Old 10-07-2004, 05:39 PM   #6 (permalink)
Valmont
[code][/code] enforcer
 
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Join Date: Mar 2003
Location: Netherlands
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Quote:
Originally posted by Androto
why did you change th ints for the squars function into doubles as well?
Lets start with communication.
The first thing I wondered was: "what is squars?".
Then I hope to find out by analysing the squars() function. But it doesn't help me much. Then I look at the return type and the types it accepts as its arguments. What I see is this declaration:
Code:
double squars (int x, double y=0);
Then I see this implementation:
Code:
int squars (... float y[0])
{
	...	{
	     ...
		 ...
		 ...	}
	return y;
}
You are returning a "float", yet your function hints on returning an "int". I have nothing else but to gamble -return a float, and leave the rest. Or... return the int but change the second argument into an int.
I've chosen the first option. All of because I Don't know what a squars is.

Name your variables and functions right. Make sure a stranger (like me) knows what you mean and want.

********************************

Quote:
Originally posted by Androto
on that tutorial site you posted, the definition of a double is: double precision floating point number. but what does that mean?



also, how would you include that other way of making the program pause at the end? i remember the words void being part of it.
To answer your first question:
It means it is twice as precise as a float(ing) point variable.

The answer to your second question is even more simple:
All you need to do is to go back to here http://codenewbie.com/forum/t2403.html and read my code. Copy and paste the functions then use them. That's all. It's for free too .

Quote:
but i still don't know how to do that system("pause") the way you did it.
Well, if you are a bit more patient, then you will receive an answer too. Posting the same question twice within a few moments doesn't help . Read my answer above this one (the link) and you'll have your answer.
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