that is ancient history, and does not hold true for any modern system. man rand sayeth:
Code:
NOTES
The versions of rand() and srand() in the Linux C Library
use the same random number generator as random() and sran_
dom(), so the lower-order bits should be as random as the
higher-order bits. However, on older rand() implementa_
tions, the lower-order bits are much less random than the
higher-order bits.
In Numerical Recipes in C: The Art of Scientific Computing
(William H. Press, Brian P. Flannery, Saul A. Teukolsky,
William T. Vetterling; New York: Cambridge University
Press, 1992 (2nd ed., p. 277)), the following comments are
made:
"If you want to generate a random integer between 1
and 10, you should always do it by using high-order
bits, as in
j=1+(int) (10.0*rand()/(RAND_MAX+1.0));
and never by anything resembling
j=1+(rand() % 10);
(which uses lower-order bits)." besides, if you were worried about real random values, you would use the entropy gathering random device or a real random number generator (like those found on most processors) instead of rand(), and you would not have an implemetation that seems to favor numbers (one out of 3 values for your seed will be a number, even though numbers make up only 16% of the textspace).